

- #Renoise bass guiatr instrument generator#
- #Renoise bass guiatr instrument Patch#
- #Renoise bass guiatr instrument full#
This got me thinking it was a bit like pwm. The thing I couldn’t achieve was the morphing waveform of the massive waveshaper - pulse width and amplitude change seamlessly without changing the period of the waveform. The diode wave shape with controllable duty cycle in morphsynth with a low pass filter was easiest. I could get really close to the base waveform of the wavetable in the tutorial I posted above. The custom wave synth and morph synth tools are really good. More than 50 million people use GitHub to discover, fork, and contribute to over 100 million projects.
#Renoise bass guiatr instrument full#
The modulations for it can be done with the sampler already.Įverybody loves it, Github is FULL of code for it. I mean for it to be a single-cycle waveform generator, not an actual synth. Tried it, did it, doing it already Anyway, the FM synthesis in the OP元 chip is a beautiful thing, and I believe there is already code out there, maybe even open source, that could save some time in making one of these for Renoise. I know I can find emulators online, and I know I can use other trackers and I know every other sort of solution people are going to offer me. The old Adlib/Windows/Yamaha YM2612 audio chip that was in all our computers back in the 90’s. What would be awesome to have (and a few other trackers have it) is an OP元 generator. It’s great, but there are so many other types of waveforms that can be created via FM synthesis that get really pretty.
#Renoise bass guiatr instrument generator#
I usually create a bunch of single-cycle waveforms with the Milkytracker waveform generator for renoise.
#Renoise bass guiatr instrument Patch#
I sampled the bass in the intro to Dazed and confused and the approximate repeating waveform is quite similar to that in the massive patch.Ĭan anyone see how I could recreate or approximate this patch in renoise using more primitive sampled waves + modulation/filter? I sampled the patch waveform from the tutorial and can see the underlying form is a sine wave skewed with a 30% duty cycle and another waveform in the 70% half of the wave. The patch modulates the wavetable to deform the sine wave with an envelope. This gif shows that the bender waveform dials from a pure sine through to a spike with a low duty cycle. I realise that renosie does not have a wavetable synth but with the brilliant custom synth and selection shaper tools I feel it might be possible to approximate the ‘bender’ waveform that is used in the massive patch. I came across this tutorial for massive which is exactly the sort of tone I’m looking for. I wanted to try to create something that approximated a bass guitar. I am trying to get more into synthesis using renoise only and in particular looking at bass at the moment. I know I could use samples and forget about this, but just trying to learn a bit.
